- Use small arms- and machine gun fire to hit and knock out optics and fire control instruments on top of turret.
- Aim for the tank gun.
- Aim for the large gap between the hull and the turret in front.
- Use RPGs of all models (even older ones) to hit the sides of the hull towards the rear.
- Aim for the sides of back part of the turret housing tank rounds.
Weak spots in front:
- The optics and fire control instruments on top of the turret, use small arms fire to knock them out.
- The entire area around the tank gun and the characteristic triangular area around the gun and the gap underneath the turret between it and the hull.
- Upper frontal part of the tank is much weaker so aim for it from the front (marked in yellow below).
Off-green/grey: can be penetrated using all types of RGPs and 30 mm BMP-2 gun AT rounds and anti-tank guns.
Red: can be penetrated only using advanced ATGMs, AT weapons.
Below, red in right-hand picture denotes a vulnerable area in front.